when you do this should you convert it to singleplayer or multiplayer? also would the tags work if i imported them to halo pc map and play halo pc insteadMgalekgolo wrote:http://forum.halomaps.org/index.cfm?pag ... icID=34036
yeah just use harbinger and select "FIND ALL"
Search found 16 matches
- Thu Nov 25, 2010 12:27 pm
- Forum: Halo
- Topic: CMT SpV2 - A10 unprotected
- Replies: 5
- Views: 2568
Re: CMT SpV2 - A10 unprotected
- Thu Nov 25, 2010 1:21 am
- Forum: Halo
- Topic: CMT SpV2 - A10 unprotected
- Replies: 5
- Views: 2568
Re: CMT SpV2 - A10 unprotected
when extracted tags from this halo demo crashed
- Wed Sep 22, 2010 4:36 pm
- Forum: HaloMD
- Topic: Need the CMT Brute biped v2
- Replies: 8
- Views: 1578
Re: Need the CMT Brute biped v2
and if its protected?
- Wed Sep 22, 2010 1:06 am
- Forum: HaloMD
- Topic: Need the CMT Brute biped v2
- Replies: 8
- Views: 1578
Re: Need the CMT Brute biped v2
rip how?
- Sun Sep 19, 2010 8:01 pm
- Forum: HaloMD
- Topic: Need the CMT Brute biped v2
- Replies: 8
- Views: 1578
Need the CMT Brute biped v2
If any people have it, it would be much apreciated.
- Sun Mar 07, 2010 5:00 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
You've got to challenge yourself.
It's practice for online play.
Be the one man army.
Any I put lots of weapons at red base.
It's practice for online play.
Be the one man army.
Any I put lots of weapons at red base.
- Wed Mar 03, 2010 10:00 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
Ok everyone after working on this for five days
here it is
http://www.halodemomods.com/wiki/File:Firefight.zip
here it is
http://www.halodemomods.com/wiki/File:Firefight.zip
- Sun Feb 28, 2010 9:32 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
If you want no ce content play beta but if you want the full then wait.
- Sun Feb 28, 2010 9:18 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
But have u played the beta? (link on pg. 2)
- Sat Feb 27, 2010 11:45 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
It is the over shield that spawns them.
Best not to fly banshees into the ground/walls.
Take it easy with warthogs.
Coz all vehicles take damage from falling and will get stuck it the invisible roof of the map.
Best not to fly banshees into the ground/walls.
Take it easy with warthogs.
Coz all vehicles take damage from falling and will get stuck it the invisible roof of the map.
- Sat Feb 27, 2010 11:08 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
Look, have a go at the Beta and see what you think.
100% no CE material in the beta.
AI in Beta include:
*Elites
*Grunts
*Jackals
*Commanders
http://www.halodemomods.com/wiki/File:B ... efight.zip
100% no CE material in the beta.
AI in Beta include:
*Elites
*Grunts
*Jackals
*Commanders
http://www.halodemomods.com/wiki/File:B ... efight.zip
- Sat Feb 27, 2010 5:20 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
Moxus this does not rely on ce and to show you it doesn't i'll release a beta with no ce material before this.
- Sat Feb 27, 2010 12:01 am
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Re: Ai wave battle
Actually 100% no scripting.
Its physics and collision editing that makes the dropship bounce back out of the map while leaving the AI behind.
Its physics and collision editing that makes the dropship bounce back out of the map while leaving the AI behind.
- Fri Feb 26, 2010 11:56 pm
- Forum: Mod Releases
- Topic: Ai wave battle
- Replies: 60
- Views: 17835
Ai wave battle
This is a mod that has AI coming at you in waves dropped in by spirits. Kind of like fire fight except the waves don't get harder but the waves come every minute and build up while you battle giving the sense of more AI per drop. AI include: * Grunts * Jackals * Elites * Hunters * Commanders * Proph...
- Thu Dec 10, 2009 5:02 pm
- Forum: Mod Request
- Topic: halo 3 odst biped
- Replies: 21
- Views: 5043
Re: halo 3 odst biped
Get the odst off this map with eschaton 0.8 using open and expand the map u want to put it on, then tag extract and import from this map, then rebuild.
http://hce.halomaps.org/index.cfm?fid=4846
http://hce.halomaps.org/index.cfm?fid=4846