Mac gaming mods seed

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Topic review
   

Expand view Topic review: Mac gaming mods seed

Re: Mac gaming mods seed

by draconic74 » Wed Sep 21, 2011 11:06 am

Check this one out for survival:



IF you have heard of the 404 challenge, this one could work well for that sort of thing.

Re: Mac gaming mods seed

by Yarok » Mon Sep 19, 2011 12:25 pm

Well, not that island. It was fairly easy for me to get a boat and sail off to the mainland pictured, since the single tree didn't drop any saplings. I'm currently on day 3 perched on that overhang, competing to see who builds the first 10-block high gold penis out of my friends.

There's that seed and a bunch more cool ones here.

Re: Mac gaming mods seed

by draconic74 » Mon Sep 19, 2011 12:55 am

Wait, that last one spawns you on an island in the middle of a giant ocean? That's awesome!

Re: Mac gaming mods seed

by Yarok » Sun Sep 18, 2011 11:31 am

DICKS! DICKS EVERYWHERE
Sea-trees with vines and a village
Image

DICKS! DICKS EVERYWHERE!
Swamp, overcrops, lava
Image

7985184283261812401
Survival seed, this is after boating away from the starting island a bit
Image

Re: Mac gaming mods seed

by draconic74 » Sat Sep 17, 2011 9:26 pm

Not sure what CULER is, but yes. Less Minecraft vs Terraria, more interesting seeds.

I wonder if "gargamel" still makes something cool.

And "asdf". That one has two surface dungeons, surface lava, desert, and water just 5 minutes from spawn. 8 minute Nether Portal ftw.

Re: Mac gaming mods seed

by Yarok » Sat Sep 17, 2011 8:08 pm

LOLXBUXIZBETARTHENPSDICKSBCUZITIZTHABETARCULER is a pretty cool seed

srly, more seeds less flame wars.

Re: Mac gaming mods seed

by Mgalekgolo » Sat Sep 17, 2011 6:34 pm

Minecraft is better stfu. trolololololololol

Re: Mac gaming mods seed

by draconic74 » Sat Sep 17, 2011 5:44 pm

Bunneh wrote:Taxi, that's the idea for them.
I'm pretty sure that's been confirmed.
It's going to be like terraria. but in 3d.
Except Terraria has no skillpoints and EXP gain either. It's like Minecraft, where your Wooden Pickaxe upgrades to a Stone, then Iron, then hopefully Diamond. Screw Gold, nobody wants that one.

In Terraria it goes from Copper to Silver to Gold (lawl), then the Nightmare Pickaxe, Meteor Pickaxe, and then finally the Molten Pickaxe. But in Terraria it is far more interesting to actually get those pickaxes. In Minecraft its just "dig this far, try to find diamond". Then go find more when it finally starts to wear out. In Terraria you fight giant creatures, destroy orbs that summon meteors, and finally dig your way into the core of the world to do some very dangerous mining, and that is just to craft a bit better tools and armor.

Terraria is Minecraft ten thousand Adventure Updates into the future, in 2D. That said, making pixel art in Terraria is pointless and tedious, and there are no options for contraptions whatsoever, unless you count doors. However, there is a ridiculous amount of crafting options. Terraria is a thousand times more adventure driven then Minecraft, but Minecraft has much more longevity then Terraria because of how things are built and what you can do in the game. For example, I pretty much finished Terraria and I have played 35 hours. I used only knowledge from the game and from a Let's Play that I quickly surpassed. All I can do now is try to find the rarest monsters to obtain their drops, and collect enough supplies to finish my last set of armor and weapons.

Re: Mac gaming mods seed

by kiddten » Thu Sep 15, 2011 1:58 pm

Taxi, that's the idea for them.
I'm pretty sure that's been confirmed.
It's going to be like terraria. but in 3d.

Re: Mac gaming mods seed

by TaxiService » Thu Sep 15, 2011 1:05 pm

surely gaining many experience points will grant you the ability to mine faster, or to deal more damage… some shit like that. :-\
I doubt it'll get more RPGish than this.

Re: Mac gaming mods seed

by Kayar » Thu Sep 15, 2011 12:23 pm

Minecraft Wiki wrote:Minecraft is a sandbox construction game, inspired by Infiniminer, and created by Markus Persson, the founder of Mojang AB.
Yes, it now has experience orbs and other such things, but this is still at its core. There also are no main major servers run by Mojang itself with millions of players on them, it is by default not played in third person, combat is not turn-based or strategy or whatever, and role-playing is not an integral part of the game, all staples of the MMORPG so far as I know, unless the definitions have recently changed dramatically.

Re: Mac gaming mods seed

by Sparky » Thu Sep 15, 2011 6:44 am

Is Minecraft a First-Person Shooter now?

Re: Mac gaming mods seed

by Nuthead_ » Wed Sep 14, 2011 9:35 pm

I died near the viliage. i had lots of exp on me so, i think its partly my fault.

Re: Mac gaming mods seed

by Mgalekgolo » Wed Sep 14, 2011 6:29 pm

My fault. I picked up some of the exp near the village and got zombie lag killed... The lag caused by exp is insane.

Re: Mac gaming mods seed

by Excend » Wed Sep 14, 2011 11:49 am

Server is very unplayable.

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